16 sleutelcompetenties: informatie en lesmateriaal
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Hierdoor vervalt het onderscheid tussen vak-/leergebiedgebonden en vak-/leergebiedoverschrijdende onderwijsdoelen. De verbinding tussen de onderwijsdoelen en de vakken/leergebieden of vakkenclusters/leergebiedclusters gebeurt via de leerplannen op school.
Dit zijn de 16 sleutelcompetenties:
Klik op de competentie waar jij rond wil werken voor heldere informatie én specifiek lesmateriaal.
- Lichamelijke en geestelijke gezondheid;
- Nederlands;
- Andere talen;
- Digitale competenties;
- Sociaal-relationele competenties;
- Wiskunde – natuurwetenschappen – technologie – STEM;
- Burgerschap;
- Historisch bewustzijn;
- Ruimtelijk bewustzijn;
- Duurzaamheid;
- Economische en financiële competenties;
- Juridische competenties;
- Leercompetenties;
- Zelfbewustzijn;
- Ondernemingszin;
- Cultureel bewustzijn.
Volwaardig meedraaien in onze samenleving
De eindtermen voor basisgeletterdheid moeten door elke leerling individueel worden behaald. Die eindtermen moeten ervoor zorgen dat elke leerling volwaardig kan meedraaien in de samenleving. Daarnaast zijn er eindtermen die door de overgrote meerderheid van de leerlingen gehaald moeten worden, zoals de eindtermen ruimtelijk bewustzijn, Frans of wiskunde.
Ten slotte zijn er ook uitbreidingsdoelen voor Nederlands geformuleerd, bovenop de gewone eindtermen. Die uitbreidingsdoelen gelden voor een beperkte groep leerlingen die nood hebben aan meer uitdaging.
Meer duiding en informatie over de sleutelcompetenties en nieuwe eindtermen
Klasse geeft duiding bij de basisprincipes voor deze eindtermen. Op Onderwijsdoelen kan je terecht voor informatie, vragen en antwoorden over o.a. einddoelen, ontwikkelingsdoelen en basiscompetenties.
KlasCement is ook klaar voor deze nieuwe fase in ons onderwijs. Wanneer je (een deel van) de naam van de sleutelcompetentie in ons zoekvenster typt, dan verschijnt die als suggestie. Met één klik vind je zo alle leermiddelen die bij de sleutelcompetentie passen.
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Learning paths in OneNote for mathematics: Webinar
Improve mathematics education in your school with this webinar about the effective use of learning paths in OneNote. Learn how to create structured learning paths to strengthen your students' performance.
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Arduino: Hello World
A microprocessor is still the most important part of most electronic devices. It is the brain that controls sensors, just think of the self-driving car, a complicated security system or sensors that can measure air pollution, temperature …
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Automatus: The app that automates calculations
Automate the basic operations in a playful way. In Automatus, your students must work together to conquer the different lands.
A custom target time allows a student to capture a tile from the land. Every student, fast or slower, can contribute the …
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Artificial Intelligence: smart technology: Course
After completing this course, you will have all the tips and tricks to give your students an introduction to Artificial Intelligence.
We immerse them in the wonderful world of AI, give them examples that they know from their world and let them think …
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Strawbees: Make STEAM easy for you and your class
On this site, connecting materials and using cheap materials (plastic straws, cardboard ...) and connecting materials are used to learn about building, coding and robotics.
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GeoGebra Notebook and Classroom: Course
In this web course you will discover some of GeoGebra's recent online tools for creating interactive worksheets and sharing lessons and assignments that can make your students active in the GeoGebra virtual classroom.
Content of the web course …
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3D printing: Course
3D printing is on the rise. But what can you do with it? And is it feasible as a teaching topic? Our 3D printing training shows you the possibilities.
We will give you an introduction to 3D drawing and 3D printing with the Tinkercad program. You not …
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Arcade: Game Console Operation
In Arcade , students explore how game consoles work by looking at evolution and discovering how the data processing process is performed by the hardware. They are introduced to bits and bytes and do extensive research into image processing in …
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The ABC of xyz - Explobots
In The ABC of xyz, the students explore the secrets of 3D printing. They discover how you can determine coordinates in the third dimension and how navigation systems work.
The students take their first steps in the world of technical drawing and …Translated by
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Mathematics in the 21st century: Exercise book
Exercise book of 280 pages with more than 5,500 exercises.
The exercise book only contains exercises, no theory is explained.
The necessary theory for these exercises must be provided via the manuals or via a video with explanation that you can find …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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A Boolean ones and zeros - Explobots
In A Boolean Ones and Zeros, students are introduced to Boolean algebra and how it can be usefully applied in electrical, electronic, pneumatic, and hydraulic systems.
They learn to construct truth tables for NO switches, NC switches and series and …Translated by
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