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Digi-Nauten: Video series and activity book on digital citizenship competencies
Digi-Nauten is a video series and activity book from the Council of Europe. It encourages young children, with the help of parents or teachers, to think about their participation in the digital society. There is a video about it:
- inclusion, …
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Inspiration package: Animals and their food
Through videos, the children learn all about animals and their food. This can be used in preparation for a visit to Antwerp ZOO or Planckendael, but also when the theme of animals is discussed in class.
Both lesson packages have the same content.
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EV'nAR 2.0: Project InnoVET XR
The project provides teaching support material on alternative drive technologies in automotive technical education via MS hololens, tablet and smartphone (IOS and Android). Students learn about the technology interactively in a classroom or …
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EV'nAR: Manual
EV'nAR is an AR tool that you can use on the Microsoft Hololens, smartphone and tablet. With the help of this app, the student can become acquainted with an electric vehicle and a hydrogen vehicle via augmented reality .
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Train your own self-driving car: AI in the classroom
Self-driving vehicles capture our imagination. We see the technology appearing in various forms such as cars and buses, but also in lawnmowers, vacuum cleaners and in the workplace. When we look under the hood at AI technology, those benefits are …
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School Fab Lab AR: Machines in your classroom
With the School Fab Lab AR app you can bring various manufacturing machines into your space via augmented reality using an iPad or iPhone. For example, you can get a 3D printer with which you can experiment virtually.
Students learn how 3D …
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Gynzy: Time to teach
Gynzy offers Interactive software to improve the use of your IWB. You will find educational tools and games for the interactive whiteboard. There is adaptive processing for your students to practice at their own level.
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Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
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Virtual Reality in TA Keerbergen
A good practical example of TA Keerbergen where several students can work simultaneously in Virtual Reality. More information in the video about the approach and the advantages of their working method.
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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Name Change: Screen Time Screen Battle? will now be Digi toddlers and toddlers
Safe Online changes the name of the training 'Screentime-Screen Battle?' to Digi toddlers and preschoolers. This training is to strengthen parents of toddlers and preschoolers in their media education. The youngest children grow up surrounded by …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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