-
Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
Translated by
Tangible material -
Energy backpack
Are there energy guzzlers at your school? Let your students go on a scavenger hunt to investigate the standby consumption, lighting or heating in the classroom. Your students can use the measuring instruments in the backpack to examine the …
Translated by
Tangible material -
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
Translated by
Tangible material -
Fieldwork forest: Lending backpack
With the fieldwork material in these two lending backpacks, your students can carry out a biotope study. Using a scientific working method, they compare and examine the forest with an open field or dune. In this way they come to a conclusion on …
Translated by
Tangible material -
Cuisine Mundial: Cookbook for those learning Dutch
A cookbook in simple Dutch. Whoever learns Dutch is helped with photos of all ingredients and supplies and an extra glossary.
Translated by
Tangible material (4) -
Extraordinary Budgeting: Didactic material
The aim of the Extraordinary Budgeting method is to prepare students for independent living and to find out what costs are associated with this. This methodology not only strengthens financial knowledge, but also financial attitudes and …
Translated by
Tangible material (4) -
Suicide prevention among pupils and students: Step-by-step plan
A step-by-step plan has been developed to help teachers, tutors, pupil and student counselors, directors and other educational staff in dealing with pupils or students who may be thinking of suicide. This gives you a quick overview of the steps to …
Translated by
Tangible material -
I want to make my work about suicide: Folder
This folder is intended for pupils/students and teachers/teachers who want to make a task or assignment about suicide. Some points of attention are explained.
Translated by
Tangible material -
Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
Translated by
Tangible material (5) -
Ice Crime Craft Book: Making Escape Rooms
With this craft-learn book they try to provide an answer to the question of how to build an escape room.
Part 1 contains the complete elaboration of an Escape Game that they originally designed for the last grade of primary / first grade of secondary …
Translated by
Tangible material (3)Other function -
Feeling and need cards: Card game about connecting communication
Dr. Marshall B. Rosenberg started a new view of communication with his theory of nonviolent communication. In the meantime, the term connecting communication is more applicable, but the principles remain largely the same.
Value yourself and others. Do …
Translated by
Tangible material (4)