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Drawing and filling container: Roadmap
Roadmap for drawing, editing and automatically filling a container (flask, flask, tube ...) based on measured data.
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Game or codes Programming via code.org
A simple guide to go with coding to work in the classroom. All programming games described in this manual can be found at code.org .
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Make a GPS search for a smartphone or tablet: Manual
This manual describes how to create a quest in which the participants gradually discover the route. Students start (with you) from one central point and earn the next coordinate of their journey by solving a question or completing an assignment. …
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Thermometer: Manual i3LEARNHUB app
Who lesson plant overtemperature can use this guide to the temparature app i3LEARNHUB. You can students learn to read the temperature of this application. Temperatures, units and so can manipulate you and are always visually supported.
An example …
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