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Energy case
With the materials from this suitcase, your students become real energy detectives who investigate the school.
With the materials in this suitcase, your students will conduct energy research in the school. In their search for energy guzzlers, they …Translated by
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The Beastly Forest Board Game
The Beestig Forest Board Game is a life-size board game full of games, crafts and questions that stimulate the desire to discover nature. By observing, feeling and collecting there is direct contact with nature. This game emphasizes didactics, …
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Souvenirs: Suitcase
The souvenir suitcases were developed for supervisors in rest homes, residential and care centers, hospitals or senior citizens' associations. The aim is to have elderly people talk in groups about the themes of religion, school, sports, leisure …
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STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
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Alaambak: Interactive suitcase around crafts
The Alaambak takes you into the world of crafts. By using the suitcase you learn through all kinds of interactive work forms what a craft exactly is, where you can find them and why it is important to preserve crafts for the future.
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Oral care case
In this case you will find information and didactic material about oral care (healthy teeth, nutrition and dental care, brushing your teeth and visiting the dentist).
The didactic material includes reading books, puzzles, a dental model with …
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Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
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Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
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Mission SDG: Escape suitcase
This mission can be undertaken by all groups of 12 to 28 participants aged 10 to 14 years.
The group receives a message from the year 2030. The world has become completely gray because many people have forgotten the sustainable development goals. By …
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Static Electricity: Interactive Video
In this video you will learn more about the origin and effect of static electricity. You will also learn more about lightning and lightning protection.
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Electricity consumers: Interactive video
Find out everything about the consumers of electricity. This video zooms in on:
- types of energy sources,
- energy conversion,
- energy consumption.
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Electric current: Interactive video
Where does the electric current come from? How is electricity made? You will find out in this video.
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Interactive exercise