STEM-projecten voor kleuter- en lager onderwijs: informatie en lesmateriaal
Waarom drijven boten? Hoe werkt een auto? Kleine kinderen dragen een grote nieuwsgierigheid in zich dat met het ouder worden jammer genoeg vermindert. Door STEM-activiteiten op jonge leeftijd aan te bieden kan je als leraar dit vuur blijven voeden.
In dit filmpje kom je meer te weten over STEM
Spelenderwijs technologie eigen maken
Het ontwikkelen van STEM-leercompetenties begint dus best reeds op de basisschool. Kinderen leren spelenderwijs van jongs af aan technologie eigen te maken en de inhoud van wetenschap en wiskunde toe te passen tijdens leeractiviteiten op school waarbij ze op onderzoekende wijze natuurfenomenen exploreren of levensechte dingen bouwen.
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Dwengo: Getting started with teaching materials about AI and STEM
Are you already getting started with computer science and technology in the classroom? Dwengo vzw gives you the necessary support. The teaching packages are user-friendly, socially relevant, scientifically substantiated and inclusive.
Dwengo vzw has …
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Learn to program with Mind+
Mind+ is a programming tool that allows you to program an application by dragging and clicking coding blocks. Mind+ has countless tutorials, example projects and a large community for learning to program.
Mind+ supports a wide range of hardware, such …
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Online learning platform: Arduino
The Arduino is a popular microcontroller with unprecedented possibilities. Hardware and software specially developed for novice developers and anyone interested in creating interactive projects or an automated environment. Arduino allows you to …
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Online learning platform: 3D printing
A 3D printer is a machine that builds or 'prints' an object layer by layer, using a digital design. A 3D (three-dimensional) design can be printed in different materials such as (plastic) filament, liquid resin, special metals or ceramics. The …
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Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
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VEXcode VR: Online STEM platform for 8+
VEXcode VR is an easy-to-use platform that allows you to program a virtual robot using a block-based programming environment powered by Scratch or with a specially developed Python interface.
VR is based on VEXcode, the same programming environment …
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Try our STEM and educational robotics kits for free
As a teacher, you will receive a free trial period for our STEM and educational robotics kits for two weeks.
Visit our website for more information.
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Mission Zero: Code for the ISS
Mission Zero offers participants up to the age of 19 the opportunity to run their self-written code or computer program on the ISS in space. This challenge is suitable for beginners in programming as well as for children in primary school.
Teams or …
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STEM @ Home: Digital learning platform
To support teachers and students, partners of the Together 4 STEM collaboration platform have launched the digital learning platform STEM @ Home. A collection of free, multilingual STEM courses and detailed STEM projects is offered, which can …
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Explore OctoStudio: All kinds of ideas
Here is a collection of ideas for creating and coding using OctoStudio. Discover different ways to combine code with everyday materials as tools. Some are full-fledged projects, others are little sparks to spark your own coding creativity.
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STEMpedia Education: Teaching materials and projects for STEM
STEMpedia helps students and teachers learn about artificial intelligence, machine learning, Python and robotics in an interactive way. The website bundles a large amount of projects and learning resources about coding and STEM-related topics. …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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