-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Cleaning guides: The profession of domestic help explained
Vorm DC's cleaning guides have been a standard in the sector since 2015. The simple booklets cover all the basic themes of the profession of a domestic helper. For example, we specifically discuss floor maintenance or sanitary facilities, but …
Translated by
Tangible material -
Board game: The most rewarding job
With this board game, students can get to know the service voucher sector and the job as a domestic worker better. They do not play against each other, but with each other in various assignments.
Translated by
Tangible material -
Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
Translated by
Tangible material -
Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
Translated by
Tangible material -
Energy backpack
Are there energy guzzlers at your school? Let your students go on a scavenger hunt to investigate the standby consumption, lighting or heating in the classroom. Your students can use the measuring instruments in the backpack to examine the …
Translated by
Tangible material -
Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
Translated by
Tangible material -
Better with conflict. Restorative work at school.
Wherever people live together, small and larger conflicts occur. School is no exception. This in itself does not have to be a problem. However, there is something wrong with the way we approach conflicts. We react frantically, sweep them under the …
Translated by
Tangible material -
Expedition Includes: Game case
Expeditie Inclusief is an experience game by De Ouders vzw about disability and awareness for a group of 15 to 30 people. The target group of the game are students with a mental development from 6 to 10 years. The climate and migration are …
Translated by
Tangible material -
Practical guide to consultative student guidance: Building blocks, tools and step-by-step plan
Characteristic of consultative student guidance is the conversation between teacher and supervisor about a student. Not an ordinary conversation, not an intake or advice interview, but a conversation in which the supervisor helps the teacher to …
Translated by
Tangible material -
From digitally literate to media literate
Why do young people engage in sexting? How do you best deal with online hate speech? And what is good netiquette?
A book full of tips & tricks for teachers, educators, educationalists, but also (grand)parents.
Translated by
Tangible material -
Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
Translated by
Tangible material