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Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Culture-sensitive pregnancy case
Vulnerable pregnant women with a migration background are at increased risk of perinatal morbidity and mortality. They have an increased chance of adverse pregnancy outcomes and health risks, and they rarely find their way in healthcare …
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Tangible material (5)Teacher -
NOMADSED: Board game
NOMADSED is a board game in which 3-6 players (or a multiple thereof) take on the role of itinerant livestock farmers. These move all year round with their herds in search of water and grass.
The object of the game is to build an animal capital …
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The Science of the Sea: About an Unknown World Ocean
Our life on Earth is fundamentally connected to the ocean. Food, medicines and raw materials, we get so much from the sea. This book lets you discover all kinds of fascinating mechanisms under the water's surface: single-celled organisms that …
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DOBOOK Heppie Mie: Creative growth guidance for young and old
A book with visualisations, creative exercises, activity sheets and coaching cards for children, teenagers, young people and their supervisors who want to grow together from Nie Heppie to Heppie Mie by being visually conscious.
Short content …
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A fascinating class game: exploring the maritime world
The maritime world is insufficiently known and we want to change that! Areyouwaterproof brings the maritime world to the classroom with A Captivating Class Game.
The students are transformed into captain, chief engineer and sailor. Together they …
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Tangible materialOrganisation, company, NPO